fire/trellis 🔢🖼️✓ → ❓
Performance
57.8sTypical run time
~280sCold start (first call)
366Total runs
About
For the paper "Structured 3D Latents for Scalable and Versatile 3D Generation".
Example Output
Output
Performance Metrics
57.75s
Prediction Time
279.86s
Total Time
All Input Parameters
{
"seed": 0,
"image": "https://replicate.delivery/pbxt/MCprdYbZYopM9oV25EeGmNQdKjeYjIB6sfyei5rTFeaXEoun/Set_in_role_playing_game__A_young_woman_with_realistic_adult_proportio_S1009161289_St8_G1.png",
"texture_size": 2048,
"mesh_simplify": 0,
"generate_color": false,
"generate_model": true,
"randomize_seed": true,
"generate_normal": false,
"ss_sampling_steps": 12,
"slat_sampling_steps": 12,
"ss_guidance_strength": 7.5,
"slat_guidance_strength": 3
}
Input Parameters
- seed
- Random seed for generation
- images (required)
- List of input images to generate 3D asset from
- texture_size
- GLB Extraction - Texture Size (only used if generate_model=True)
- mesh_simplify
- GLB Extraction - Mesh Simplification (only used if generate_model=True)
- generate_color
- Generate color video render
- generate_model
- Generate 3D model file (GLB)
- randomize_seed
- Randomize seed
- generate_normal
- Generate normal video render
- save_gaussian_ply
- Save Gaussian point cloud as PLY file
- ss_sampling_steps
- Stage 1: Sparse Structure Generation - Sampling Steps
- slat_sampling_steps
- Stage 2: Structured Latent Generation - Sampling Steps
- return_no_background
- Return the preprocessed images without background
- ss_guidance_strength
- Stage 1: Sparse Structure Generation - Guidance Strength
- slat_guidance_strength
- Stage 2: Structured Latent Generation - Guidance Strength
Output Schema
Example Execution Logs
INFO:predict:Loading and preprocessing input image... INFO:predict:Saved image without background INFO:predict:Using randomized seed: 1505015317 INFO:predict:Running TRELLIS pipeline... Sampling: 0%| | 0/12 [00:00<?, ?it/s] Sampling: 17%|█▋ | 2/12 [00:00<00:00, 13.09it/s] Sampling: 33%|███▎ | 4/12 [00:00<00:00, 13.14it/s] Sampling: 50%|█████ | 6/12 [00:00<00:00, 13.16it/s] Sampling: 67%|██████▋ | 8/12 [00:00<00:00, 13.21it/s] Sampling: 83%|████████▎ | 10/12 [00:00<00:00, 13.18it/s] Sampling: 100%|██████████| 12/12 [00:00<00:00, 14.37it/s] Sampling: 0%| | 0/12 [00:00<?, ?it/s] Sampling: 8%|▊ | 1/12 [00:00<00:01, 7.12it/s] Sampling: 25%|██▌ | 3/12 [00:00<00:00, 9.17it/s] Sampling: 42%|████▏ | 5/12 [00:00<00:00, 9.66it/s] Sampling: 58%|█████▊ | 7/12 [00:00<00:00, 9.89it/s] Sampling: 75%|███████▌ | 9/12 [00:00<00:00, 9.99it/s] Sampling: 92%|█████████▏| 11/12 [00:01<00:00, 11.01it/s] Sampling: 100%|██████████| 12/12 [00:01<00:00, 10.70it/s] INFO:predict:TRELLIS pipeline complete! INFO:predict:Available output formats: dict_keys(['mesh', 'gaussian']) INFO:predict:Generating GLB model... INFO- Loaded 58336 vertices and 116560 faces. 0% done 2% done 5% done 7% done 10% done 13% done 15% done 18% done 21% done 23% done 26% done 28% done 31% done 34% done 36% done 39% done 42% done 44% done 47% done 50% done 52% done 55% done 57% done 60% done 63% done 65% done 68% done 71% done 73% done 76% done 78% done 81% done 84% done 86% done 89% done 92% done 94% done 97% done 100% done Rendering: 0it [00:00, ?it/s] Rendering: 15it [00:00, 147.37it/s] Rendering: 34it [00:00, 168.88it/s] Rendering: 53it [00:00, 175.60it/s] Rendering: 72it [00:00, 180.23it/s] Rendering: 91it [00:00, 181.93it/s] Rendering: 100it [00:00, 177.28it/s] INFO:predict:GLB model generation complete! INFO:predict:Prediction complete! Returning results...
Version Details
- Version ID
ef5f7aacc4779906d75e891763af9db45f061ea382e263081e2b1ed38a5d72da- Version Created
- March 29, 2025