fishwowater/trellis-image 🖼️🔢📝✓ → ❓
About
SOTA image-to-3D generator TRELLIS. Equipped with **All image-condition types** you need: (1) single-image (2) multi-images (3) different images for geometry and texture generation (4) mesh+images for detail variation(texture painting)
Example Output
Output
Performance Metrics
35.18s
Prediction Time
290.99s
Total Time
All Input Parameters
{
"seed": 0,
"images": [
"https://replicate.delivery/pbxt/MtJOwdC4hShWyq0IVWZLiKGbtmprk9eVNi70kql6QNQDvElA/T.png"
],
"texture_size": 1024,
"mesh_simplify": 0.95,
"tex_bake_mode": "rgb",
"generate_color": true,
"generate_model": true,
"randomize_seed": true,
"generate_normal": false,
"save_gaussian_ply": false,
"ss_sampling_steps": 12,
"slat_sampling_steps": 12,
"return_no_background": false,
"ss_guidance_strength": 7.5,
"slat_guidance_strength": 3
}
Input Parameters
- mesh
- Input mesh (Z-UP, ONLY required for the detail variation mode)
- seed
- Random seed for generation
- images (required)
- List of input images to generate 3D asset from
- tex_images
- List of images to generate the texture of 3D asset from
- texture_size
- GLB Extraction - Texture Size (only used if generate_model=True)
- mesh_simplify
- GLB Extraction - Mesh Simplification (only used if generate_model=True)
- tex_bake_mode
- Mode for baking the texture (defaults to rgb, which will be darker)
- generate_color
- Generate color video render
- generate_model
- Generate 3D model file (GLB)
- randomize_seed
- Randomize seed
- generate_normal
- Generate normal video render
- save_gaussian_ply
- Save Gaussian point cloud as PLY file
- ss_sampling_steps
- Stage 1: Sparse Structure Generation - Sampling Steps
- slat_sampling_steps
- Stage 2: Structured Latent Generation - Sampling Steps
- return_no_background
- Return the preprocessed images without background
- ss_guidance_strength
- Stage 1: Sparse Structure Generation - Guidance Strength
- slat_guidance_strength
- Stage 2: Structured Latent Generation - Guidance Strength
Output Schema
Example Execution Logs
INFO:predict:Loading and preprocessing input images... INFO:predict:Using randomized seed: 246380710 INFO:predict:Running TRELLIS pipeline... Sampling: 0%| | 0/12 [00:00<?, ?it/s] Sampling: 17%|█▋ | 2/12 [00:00<00:00, 12.70it/s] Sampling: 33%|███▎ | 4/12 [00:00<00:00, 12.98it/s] Sampling: 50%|█████ | 6/12 [00:00<00:00, 13.06it/s] Sampling: 67%|██████▋ | 8/12 [00:00<00:00, 13.11it/s] Sampling: 83%|████████▎ | 10/12 [00:00<00:00, 13.13it/s] Sampling: 100%|██████████| 12/12 [00:00<00:00, 14.27it/s] Sampling: 0%| | 0/12 [00:00<?, ?it/s] Sampling: 8%|▊ | 1/12 [00:00<00:01, 6.08it/s] Sampling: 17%|█▋ | 2/12 [00:00<00:01, 7.69it/s] Sampling: 25%|██▌ | 3/12 [00:00<00:01, 8.40it/s] Sampling: 33%|███▎ | 4/12 [00:00<00:00, 8.76it/s] Sampling: 42%|████▏ | 5/12 [00:00<00:00, 8.97it/s] Sampling: 50%|█████ | 6/12 [00:00<00:00, 9.09it/s] Sampling: 58%|█████▊ | 7/12 [00:00<00:00, 9.20it/s] Sampling: 67%|██████▋ | 8/12 [00:00<00:00, 9.27it/s] Sampling: 75%|███████▌ | 9/12 [00:01<00:00, 9.31it/s] Sampling: 83%|████████▎ | 10/12 [00:01<00:00, 9.33it/s] Sampling: 100%|██████████| 12/12 [00:01<00:00, 12.21it/s] Sampling: 100%|██████████| 12/12 [00:01<00:00, 9.77it/s] INFO:predict:TRELLIS pipeline complete! INFO:predict:Available output formats: dict_keys(['mesh', 'gaussian']) INFO:predict:Starting video rendering... INFO:predict:Generating color video from gaussian output... Rendering: 0it [00:00, ?it/s] Rendering: 25it [00:00, 243.58it/s] Rendering: 55it [00:00, 271.85it/s] Rendering: 87it [00:00, 290.52it/s] Rendering: 118it [00:00, 295.69it/s] Rendering: 120it [00:00, 288.14it/s] INFO:predict:Available gaussian render types: ['color', 'depth'] INFO:predict:Generated color video successfully INFO:predict:Video rendering complete! INFO:predict:Generating GLB model... INFO- Loaded 14867 vertices and 30203 faces. 0% done 2% done 4% done 7% done 9% done 11% done 14% done 16% done 19% done 21% done 23% done 26% done 28% done 30% done 33% done 35% done 38% done 40% done 42% done 45% done 47% done 50% done 52% done 54% done 57% done 59% done 61% done 64% done 66% done 69% done 71% done 73% done 76% done 78% done 80% done 83% done 85% done 88% done 90% done 92% done 95% done 97% done 100% done WARNING- Some cuts were necessary to cope with non manifold configuration. Rendering: 0it [00:00, ?it/s] Rendering: 13it [00:00, 126.91it/s] Rendering: 29it [00:00, 141.41it/s] Rendering: 44it [00:00, 143.10it/s] Rendering: 60it [00:00, 146.69it/s] Rendering: 75it [00:00, 145.26it/s] Rendering: 90it [00:00, 146.68it/s] Rendering: 100it [00:00, 144.62it/s] INFO:predict:GLB model generation complete! INFO:predict:Prediction complete! Returning results...
Version Details
- Version ID
1dee190699ab9bf370eda8c40dddaa170f49b3b6e0ca46931cceeedf6df3a3bc- Version Created
- April 28, 2025