ndreca/hunyuan3d-2
Generate textured 3D meshes from a single image. Convert a single-view photo into a high-resolution 3D asset using diffu...
Found 54 models (showing 41-54)
Generate textured 3D meshes from a single image. Convert a single-view photo into a high-resolution 3D asset using diffu...
Generate 3D Gaussian-splat assets from a text prompt. Outputs a PLY point cloud suitable for rendering or downstream 3D...
Generate expressive in-game dialogue portraits from a reference character image and a text prompt. Produce consistent ch...
Generate 3D meshes from a single input image. Accepts an image (ideally with a clean or transparent background) and reco...
Generate textured 3D assets from a single image. Takes an object photo (front-facing recommended) and outputs a textured...
Texture 3D meshes from a text prompt. Provide a 3D shape file (.obj or .off) and a textual description; the model return...
Create an interactive, cursor-following face from a single face image. Provide one face image as input and receive indiv...
Create cursor-following face interactions for the web from a single face image. Input a face image and optional controls...
Generate pixel-art tilesets, tiles, and map objects from text prompts and optional reference images. Use modes for diffe...
Generate pixel-art images and game assets from a text prompt or an input image. Support image-to-image with a strength c...
Generate animated pixel art sprites and spritesheets from a text prompt, with optional reference image guidance. Produce...
Generate 3D models from text prompts and up to five reference images. Produce geometry and textures as a 3D asset in glb...
Generate expressive character portrait sheets for game dialogs from a reference image and a text prompt. Take an input c...
Generate seamless, tileable PBR texture maps from a text prompt. Outputs diffuse (albedo), normal, roughness, and ambien...